.class public Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog; .super Lcom/nianticproject/ingress/common/ui/elements/ModalDialog; .source "SourceFile"
.annotation system Ldalvik/annotation/MemberClasses; value = { Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$10;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$aux;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$ˏ;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$ˊ;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$ˎ;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$ˋ;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$if;, Lcom/nianticproject/ingress/common/ui/elements/PortalInfoDialog$Style; } .end annotation
.field private static final ˊ:Lo/aln;
.field private static final ˋ:Lo/alj;
.field private static ˎ:Lcom/badlogic/gdx/graphics/g2d/TextureAtlas;
.field private ı:Lcom/nianticproject/ingress/common/ui/widget/NativeLabel;
.field private ǃ:Lcom/nianticproject/ingress/common/ui/widget/NativeLabel;
.field private final ɩ:Ljava/lang/String;
.field private ʲ:Lcom/badlogic/gdx/scenes/scene2d/ui/Stack;
.field private ʳ:F
.field private ʴ:F
.field private final ʵ:Ljava/lang/String;
.field private final ʸ:Ljava/lang/String;
.field private final ʹ:Lo/乁;
.field private final ʿ:Lo/vj;
关于这种混淆是如何实现的??最近反编译一 android 程序。发现里面的混淆可不一般。 有些东西都只能人眼识别了。只能用复制的方法。国内的很多 app 混淆都没有到这个程序。
1
kengsir 2016-08-31 12:04:09 +08:00
顶楼主顶楼主顶楼主顶楼主顶楼主顶楼主
|
2
linky666 2016-08-31 12:05:17 +08:00
需要怎么滴?
|
3
ljbha007 2016-08-31 12:09:16 +08:00
这个不是 smali 吗
|
4
DoraJDJ 2016-08-31 12:09:20 +08:00 via Android
排版有点感人
用 Gist 吧 |
5
bdbai 2016-08-31 13:50:17 +08:00 via Android
扒 Ingress 作甚,很多数据网上都有。
|
6
winglight2016 2016-08-31 14:08:27 +08:00
你都知道它混淆了,还想直视?现在还流行在混淆后加固,那更没指望看懂了
|
7
yivanus OP 想修改 ingress 里面的数据了。。。比如 分享里面把坐标加上或者修改下其它东西。
这些数据肯定是外面没有。比如要 hack 任意 portal 。 |
8
janxin 2016-08-31 22:35:22 +08:00
这个混淆强度不高啊
|